Showing posts with label Painting. Show all posts
Showing posts with label Painting. Show all posts

Friday, April 25, 2014

Painting Challenge 250 Points/Month (April)

Hey guys,

with the month of April coming to an end I want to present the models for my Tyranid army that I haved painted this month. As in the month before I only painted a very small number of models, but I used the remaining time to start magnetizing a few models I want to paint over the next month in order to get a small headstart for the busy time coming towards me.

The list for this month was:

---------- HQ (1) ----------
Tervigon (195 points)
- Scything Talons
- Stinger Salvo

---------- Troops (1) ----------
 Broodlord (64 points)
-- Scything Talons
_________________________________________
259 points

As you can see I have finished my first monstrous creature for the army and directly a rather large one ;)

In the next month I'll most certainly add another monstrous creature and some other models, all of them fully magnetized in order to change weapons.

So stay tuned!

Cheers Cleutin


The Tervigon in all its pride




Close up of the Tervigon
Comparison of Broodlord and Tervigon
The second Broodlord (painted in April)
The Broodlord Brothers (painted in March and April)

Monday, April 14, 2014

Painting Challenge 250 Points/Month (March)

Hi guys,

another month rushed by and I managed to paint another 250 points of Tyranids. This month I decided to only paint the following models, because I had my final exam at university:


---------- HQ (1) ----------
Deathleaper (130 points)

---------- Troops (1) ----------
5x Genestealers (134 points)
- Broodlord (Scything Talons)
______________________________________________
264 points


Now I already have completed over 500 points and own the mandatory choices of 1 HQ and 2 Troop choices. In April I will add the first monstrous creature to the Hive Fleet. I definitely need some huge beasts in the army ;)

Cheers Cleutin

Tuesday, March 25, 2014

Painting Challenge 250 Points/Month (February)

Hi all,

a friend of mine in our local gaming club came up with the idea to start a small painting project in order to increase his motivation for painting. He planned a new IG army in an urban warfare style and wanted to paint 250points per month.
Looking for other people foolish enough to join his idea he asked me whether I was interested in joining him. After a quick glimpse at my started and still not finished armies, I decided that I could just as well use a boost of motivation in order to finish at least one army. A second look at my armies revealed that I had already decided the schemes for all of my armies and none of them would end up with city fight bases ... This seemed like a great excuse to start with a new army ;)
With the release of the new Tyranid book only a few weeks before I nearly instantly decided to grab my old and awfully painted Tyranids from more than 10 years ago and rip them apart. With some new additions I would end up with a decent but not too strong force.

After some research about how to create bases that fit in a destroyed city I found a video from BoW that showed a way to create concrete out of old CD-cases. I now had an army and a style to create bases, but was still left with no colour scheme for my army.

Originally I had painted my Nids in the classic Kraken scheme, but over the years I had seen way to many Kraken, Leviathan and Behemoth Nids so that I decided to change unto another range of colours. I had always admired green and brown Nids and painted a simple Termagant as a testmodell for my new scheme.

With everything ready to paint I just had to find the time needed for the project between my university exams and decided to paint the following models in the month of February:

---------- Elite (2) ----------
Zoanthrope (50 points)
Lictor (50 points)

---------- Troops (2) ----------
5x Genestealers (70 points)
11x Termagants (44 points)
- 11x Fleshborer

---------- Heavy Support (1) ----------
Biovore (40 points)
_____________________________________________
254 points

I ended up with 254 points (due to the testmodel) and a total of 19 models in one month. This seemed manageable to me and I didn't have to work with magnets in the first month (I will have to do this once I start working on Tyranid Warriors, Hive Tyrants and Carnifexes).

To come to an end: I finished all of the models in time and started working on some SporeMines for the Biovore, which I haven't finished. In March I will work on an HQ (the Deathleaper, because I still have no time to work with magnets) and another brood of Genestealers. But that's it for today and now enjoy the photos of Hive Fleet ... I still need a name for it ...

Cheers Cleutin

Termagants without finished bases









First 254 points of my new Hive Fleet completely finished


Monday, April 4, 2011

First CSM Models

  
Hey guys,

after having announced it now for quite some time, I've finally found some time to upload the pictures for this post. So I'll waste no time for words, but will just show you the picture I took of the Terminators and Obliterators that were sculped by my brother (can never thank you enough) and painted by me, enjoy!

First up the Obliterators:




 


Followed by the Terminators:








And in the end a comparison of these types of units:

That's it already for today ;)

Cheers Cleutin

Saturday, April 2, 2011

Small Interlude for a Friend and his work

Hey guys,

today just a small update for my blog. As I already mentioned we have someone in our group, who builds lots of pieces of terrain for our gaming board and at the moment all of this stuff is at my place and so I took the opportunity to snatch my father's camera and take some shots of his work.
The models in these pictures were painted by me and are just randomly placed for you to get an impression of how large the individual pieces are. And yes, the first models of my CSM army can be seen in those, but be sure that you'll get better pictures in the following days ;)
So now just enjoy some of our terrain:

This is the largest piece of terrain he has built by now, I placed my Vindicator next to it, for you to get an impression.

Next up is just some small hill.

Followed by some kind of a ruin.

And last but not least, some minor pieces (featuring a wall, some ruins, etc).

After uploading these pictures I figured that I have to finish my gaming board and will try to do that until summer =)
That's it for today and stay with me, because in the next post I'll finally post some pictures of my CSM army (or won't I? :P)

Cheers Cleutin

Monday, March 21, 2011

A little more conversation?

Hey guys,

“A little less conversation, a little more action”, a famous singer said once. Today there will be a little more conversation, a little less action. Nearly no new pictures today, but some information to the army list I posted yesterday.

I'm not going to post the list again, if you are interested, just have a look into yesterday's posting. The main principle of the list seems to be rather clear. There are two large units of Nobbikers that should be able to crush nearly every enemy in CC they charge. In addition to this these squads are troop choices thanks to the Warbosses and are therefore able to seize objectives and quarters if this is necessary to win. Beside this, the list only gives away seven killpoints and is therefore had to defeat in a KP mission.

There are two major aspects the player has to be able to do in order to be effective with this list. The first one should be really easy and is to contest or even seize more than just one objective at a time. When the unit includes a WB, there are eleven models on bikebases. This unit can cover large areas on the battlefield and is therefore able to be near several objectives. Because of this aspect it is crucial to check with the tournament rules if this is allowed (which should normally be the case). Otherwise this list could end a bit short on objectives, because Gretchin are not well known as very fast units and do not have any kind of transport vehicle in this list. If every unit can only seize one objective, the Gretchins have to be played rather aggressively and need to run nearly every turn in order to seize objectives in the middle of the table. It is crucial to protect them with one of the biker units, because Gretchin tend to die really, really fast …

Normally I would always leave all three units of Gretchin in reserve in order to hit the table rather late and just to grab some objectives deep in my own deployment zone, indeed they do not have other things to do in this list.

The second crucial ability the player of this list needs is to be able to do multi-charges. Against some (mostly MSU lists) it is not enough to attack one unit every turn, but you will need to destroy several small units in one turn. So you should really train this, before playing a tournament with this list (or just do it the way I do and do learning by doing during the tournament :P). Again the fact that the squads and there bases are rather big, make it easier to achieve this goal. You will often be able to block the way of your own models by turning other models at 90° and using the length of their base to block any way to get through. In this case you just have to move into 2” or, if this is impossible, to stay in coherency, meaning that you can freely move in any direction and attack another enemy unit.

When you get attacked yourself just stay cool, having eleven wound groups with at least 2 wounds and FnP the Nobbikers can take lots of damage before getting killed. (In play tests one of my squads was charged by a unit of Genestealers and a Trygon, after two round of combat I nearly used up all of my wound groups, but killed both units and was free to move on.) You should, however, make sure that your power claws are in the middle of your squad and can therefore not be bound by your enemy. In this case you can decide where your most powerful weapons will be able to attack and can even autokill some ICMs that are hidden within enemy units.


Most lists have to act rather different against different enemy lists. This is not always true for Nobbikers. Against rather shooty lists it is important to always use your turbo boost. That way you can claim your 3++ cover save and reach enemy lines rather fast, because you can move up to 24” every turn. Shots from missile launcher, lascannons or other weapons that could autokill your normal Nobz should be allocated to your WBs, because they have a toughness of 5 already in their profile. The remaining wounds are allocated until every Nob has one wound. It is important to save your power claws and the Painboy as long as possible, because those are the one's doing most of your damage and keeping your unit alive.

Lists that tend to go right into CC like Tyranids and stuff like that you always should try to get the charge or to force your enemy (especially Tyranids) to attack through terrain so that you can strike first. And never forget to use your guns against large units of infantry, I know that those are just Orks, but 33 twinlinked shots at S5 can do lots of damage to badly armoured enemies and can even cost monstrous creature one or two wounds, making the upcoming assault phase a lot easier.

And last but not least always remember that your WBs do not need to stick in the biker units. They are always free to leave their units which can come very handy when it comes to contesting objectives in the last turn or to kill small enemy units, because a single WB on bike with power claw has T6 and 5 armour ignoring attacks with S10 which is more than enough to kill lots of small units. You could even combine both WBs to a single unit if this seems to make sense to you in certain situations.


In the end I will take a look at the nemesis for this list: TH/SS-Terminators are for sure one of the worst things that can happen to this list. Because nearly every Marines has at least one squad of these, there are very few Nobbikers seen today. Their 3+ invulnerable save combined with their S8 attacks that can autokill our Nobs makes them to a real threat for our units. When this unit is also mounted in a LR we cannot even shoot at it and they will sooner or later be able to get an assault, because it is nearly impossible to hid a unit as large as eleven bikes anywhere on the table. As soon as there are two TH/SS units mounted in LRs in your enemies army, you can called it a 0-20, because there is nearly no way to win this battle.

A single unit can be killed by one of your units or a combo-charge, but it is always a matter of luck to pull this off (it is even worse, when we talk about BloodAngels with FC and FnP). When the enemy does not field a LR it is possible to outrun the Termis and you should try to shoot as much at them as possible, because sooner or later some of them will die, making them weak enough for you to attack them (still talking about units of 5 TH/SS, don't even think about attacking a unit of 6-8 of these guys). When I played against 10 of these guys with FC and FnP, I circled them with my bikes and killed everything of the remaining army (a large area terrain in the middle of the table helped me much with this) and in one of the last turns I sacrificed one of my units to lure them into his own quarter and was able to seize all of the remaining quarters and win the game, but this will not always be possible.


Well, I hope you enjoyed reading this little article about Nobbiker and to come to an end, I'll show you some pictures of my finished Deffkopta.

Cheers Cleutin

Friday, March 18, 2011

More armoured Salamanders

Hey guys,

I'm back again, like a recurring nightmare or german nuclear powerplants :P
Well, finally my first post in 2k11. I know that its already March and I could tell you that I've been busy with learning for university, writing term papers and doing lots of other veeeery important things. But, to be honest, I have mostly just been too lazy to post updates and know hope to be more constant in blogging again.

To get this blog back to live I'll start off with some picture of my Salamanders army (one of the reasons I started to play 40k again). I already finished the Dreadnought and you have seen it before, but this time it received its base, too.

A picture of the Dreadnought wouldn't of course be enough for this post and because of that I added some pictures of my 6 man strong CC-Terminator squad. As always they come on my selfmade lavabases and received lizardmen shields to stick to the lizard scheme of their chapter.
The scales between their legs and on their right shoulders were sculpted by my brother (thanks @lot Bro). He does all of the conversions I need and does some really crazy things with green stuff, I wouldn't be able to pull the models off the way I do, if it weren't with his help.
Some of his other sculpts can be seen in the upcoming posts, stay especially tuned for my CSM army, which I am currently working on.
Another good sculpter has joined our gaming group and he's doing lots of amazing pieces of terrain for our gaming tabels, as soon as I get pictures made by him, I'll add them here as well, so that you can see what he is doing. Speaking of gaming tables, my brother and I started to finally build one on our own, to improve the quality of our games. Maybe I'll add some pictures of the table itself later on, we will see ;)

This has to be enough talking for today, now just enjoy the latest pictures of my Marines and stay tuned for whatever will come next on this blog.

Cheers Cleutin